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Mr. Run and Jump

Review · Action · Linux · macOS · PC

Mr. Run and Jump

Reviewed: 14 Jun 2026

Linux · macOS · PC · Nintendo Switch · Xbox Series S/X · PlayStation 4 · Xbox One · PlayStation 5

Graphite Lab · 2023

Ludograph rating

B

Good

61 /100

06010030BenefitLow riskB 45 · R 4
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

45

Risk (RIS)

4

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.60
B2Social-emotional
0.00
B3Motor
0.75

Mr. Run and Jump is a precision platformer that significantly develops cognitive skills such as problem-solving, spatial awareness, strategic thinking, and adaptive challenge. Its demanding gameplay also hones fine motor skills, hand-eye coordination, and reaction time, offering a rewarding experience of mastery through challenge.

Design risks

R1Compulsion-loop pressure
0.03
R2Monetization
0.00
R3Social risk
0.11

Risks are minimal, primarily limited to very mild cartoon violence and a low potential for social comparison if players engage with competitive time trials or leaderboards. There are no manipulative compulsion-loop mechanics or monetization pressures.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Mr. Run and Jump safe for kids?

Ludograph gives Mr. Run and Jump a rating of 61/100, recommended for ages 7 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Mr. Run and Jump appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for Mr. Run and Jump, based on benefits, risks, and content review.

How long should kids play Mr. Run and Jump?

Our session recommendation for Mr. Run and Jump is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Mr. Run and Jump?

Risks are minimal, primarily limited to very mild cartoon violence and a low potential for social comparison if players engage with competitive time trials or leaderboards. There are no manipulative compulsion-loop mechanics or monetization pressures.