
Review · RPG · iOS
My DIY Slime Maker
Reviewed: 28 Jun 2026
iOS
Kids Games Studios · 2018
Ludograph rating
Growth (BDS)
16
Risk (RIS)
20
Daily limit
90min
Age guidance
–
Developmental benefits
| B1 | Cognitive | 0.20 | |
| B2 | Social-emotional | 0.00 | |
| B3 | Motor | 0.30 | |
My DIY Slime Maker offers a creative outlet for children, allowing them to experiment with colors, textures, and designs. The tactile nature of 'making' and 'poking' slime can be relaxing and engaging, fostering fine motor skills and hand-eye coordination through on-screen interaction.
Design risks
| R1 | Compulsion-loop pressure | 0.17 | |
| R2 | Monetization | 0.38 | |
| R3 | Social risk | 0.06 | |
The primary risks associated with My DIY Slime Maker stem from its monetization practices and open-ended design. As a free-to-play game targeting children, it features in-app purchases for game items and ad removal, which can lead to unexpected spending. The 'endless designs' nature of the game means there are no natural stopping points, potentially encouraging prolonged play sessions and making it difficult for children to disengage.
Content (not in risk score)
| R4.1 | Violence Level | 0.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0 – $15/mo.
Regulatory design checks · DSA — Assessed: concerns noted·GDPR-K — Assessed: concerns noted·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. Likely violations: monetisation that deliberately targets children.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. Likely violations: profiling or targeting of children for marketing.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.