Compare this game
My Factory 我的工厂

Review · Strategy · PC

My Factory 我的工厂

Reviewed: 02 May 2026

PC

成都大神科技有限公司

Ludograph rating

B

Good

60 /100

My Factory 我的工厂 is a strategy game that builds problem solving and strategic thinking through complex resource management, suitable for older kids.

06010030BenefitLow riskB 44 · R 6
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

44

Risk (RIS)

6

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.72
B2Social-emotional
0.17
B3Motor
0.15

My Factory is a strategy and simulation game that challenges players with complex resource management, planning, and strategic decision-making in a post-apocalyptic world. It encourages problem-solving and adaptive thinking as players rebuild their family factory, research new technologies, and manage supply chains. The game also involves exploration, adding an element of discovery and risk assessment.

Design risks

R1Compulsion-loop pressure
0.13
R2Monetization
0.00
R3Social risk
0.00

The game's narrative has a mild level of propaganda, presenting a view where military production is essential for societal rebuilding, which could be seen as promoting certain political or social ideologies. While there are no direct monetization pressures, the game does feature some compulsion-loop design through variable rewards in exploration and escalating commitment to factory growth. The content involves mild violence against monsters and zombies, which may be scary for younger children.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is My Factory 我的工厂 safe for kids?

Ludograph gives My Factory 我的工厂 a rating of 60/100, recommended for ages 13 and up. It offers solid benefits but needs parental guidance on the risks.

What age is My Factory 我的工厂 appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for My Factory 我的工厂, based on benefits, risks, and content review.

How long should kids play My Factory 我的工厂?

Our session recommendation for My Factory 我的工厂 is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of My Factory 我的工厂?

The game's narrative has a mild level of propaganda, presenting a view where military production is essential for societal rebuilding, which could be seen as promoting certain political or social ideologies. While there are no direct monetization pressures, the game does feature some compulsion-loop design through variable rewards in exploration and escalating commitment to factory growth. The con