
Review · Action · PC · PlayStation 4 · iOS
My Memory of Us
Reviewed: 08 May 2026
PC · PlayStation 4 · iOS · Xbox One · Nintendo Switch
Virtual Programming · 2018
Ludograph rating
A
Recommended
75 /100
My Memory of Us is an adventure game that builds problem solving and strategic thinking through a story of friendship, but depicts mature themes of war.
Growth (BDS)
60
Risk (RIS)
0
Daily limit
120min
Age guidance
13+
Developmental benefits
| B1 | Cognitive | 0.62 | |
| B2 | Social-emotional | 0.73 | |
| B3 | Motor | 0.35 | |
My Memory of Us offers a deeply moving and thought-provoking experience centered on friendship and resilience during wartime. Its unique pair mechanics foster strong teamwork and strategic thinking, as players must combine the distinct abilities of two characters to solve various logical puzzles. The symbolic picture language encourages critical thinking and interpretation, while the narrative itself cultivates empathy and positive social values through its poignant depiction of human connection amidst adversity.
Design risks
| R1 | Compulsion-loop pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
The primary risks in My Memory of Us are related to its mature content, specifically the depiction of war and its consequences, which can be 'touching and horrifying.' While not excessively violent, the themes of separation, oppression, and a 'grotesque tale' may be intense for younger or more sensitive players. However, the game exhibits minimal to no risks associated with compulsion-loop design, monetization, or social pressures, making it a relatively safe choice in those areas.
Content (not in risk score)
| R4.1 | Violence Level | 0.67 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.33 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.