
Review · Simulation · PlayStation 4 · PS Vita · PC
My Name is Mayo
By the LumiKin editors
Reviewed: 22 May 2026
PlayStation 4 · PS Vita · PC
Green Lava Studios · 2016
LumiScore
8/100
Avoid
Growth (BDS)
4
Risk (RIS)
6
Daily limit
120min
Age guidance
T
Developmental benefits
| B1 | Cognitive | 0.04 | |
| B2 | Social-emotional | 0.00 | |
| B3 | Motor | 0.10 | |
My Name is Mayo is a simple clicking game that offers a low-stress experience focused on unlocking achievements and discovering short stories. It provides minimal engagement for basic motor skills (tapping) and can offer a sense of accomplishment through its achievement system.
Design risks
| R1 | Dopamine pressure | 0.07 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.11 | |
While free of monetization and significant content risks, the game offers very limited cognitive or social-emotional development. Its competitive leaderboard could introduce minor social comparison, but the overall design is too simplistic to pose substantial risks.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0–0/mo.