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My Time At Portia

Review · RPG · Xbox One · iOS · PC

My Time At Portia

Reviewed: 01 May 2026

Xbox One · iOS · PC · Nintendo Switch · PlayStation 4

Team17 Digital · 2019

Ludograph rating

A

Recommended

74 /100

My Time At Portia is an RPG simulation that develops memory, reading, and learning transfer through crafting, resource management, and social interactions.

06010030BenefitLow riskB 63 · R 9
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

63

Risk (RIS)

9

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.82
B2Social-emotional
0.43
B3Motor
0.45

My Time at Portia offers significant cognitive benefits through problem-solving, strategic thinking, and resource management required for workshop development and commission fulfillment. Its open world encourages exploration and spatial awareness. The game fosters creativity through building and customization, and strong reading/language skills are needed to engage with the rich narrative and diverse NPCs. Social-emotional benefits include ethical reasoning through narrative choices and positive social interactions with NPCs, promoting communication and empathy. Motor skills are developed through various in-game actions like gathering and combat.

Design risks

R1Compulsion-loop pressure
0.17
R2Monetization
0.00
R3Social risk
0.06

The primary risks in My Time at Portia are minimal. There is a low level of compulsion-loop design due to variable rewards from resource gathering and loot, which could encourage extended play. Social risks are very low as there is no stranger chat or competitive multiplayer. Content risks are mild, with fantasy violence against monsters and occasional mild language, consistent with its E10+ rating. Monetization risks are non-existent as there are no microtransactions, loot boxes, or subscriptions.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is My Time At Portia safe for kids?

Ludograph gives My Time At Portia a rating of 74/100, recommended for ages 7 and up. It scores well on developmental benefits with manageable risks.

What age is My Time At Portia appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for My Time At Portia, based on benefits, risks, and content review. That is more lenient than ESRB E10+: industry ratings reflect content intensity, while ours also weighs how the game is designed to be played.

How long should kids play My Time At Portia?

Our session recommendation for My Time At Portia is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of My Time At Portia?

The primary risks in My Time at Portia are minimal. There is a low level of compulsion-loop design due to variable rewards from resource gathering and loot, which could encourage extended play. Social risks are very low as there is no stranger chat or competitive multiplayer. Content risks are mild, with fantasy violence against monsters and occasional mild language, consistent with its E10+ ratin