
Review · Adventure · PC · Xbox Series S/X · PlayStation 4
My Time at Sandrock
By the LumiKin editors
Reviewed: 23 May 2026
PC · Xbox Series S/X · PlayStation 4 · Xbox One · PlayStation 5 · Nintendo Switch
Pathea Games · 2022
LumiScore
72/100
Recommended
Growth (BDS)
59
Risk (RIS)
8
Daily limit
120min
Age guidance
7+
Developmental benefits
| B1 | Cognitive | 0.68 | |
| B2 | Social-emotional | 0.60 | |
| B3 | Motor | 0.35 | |
My Time at Sandrock offers a rich experience in problem-solving, creativity, and resource management. Players engage in building and crafting, fostering spatial awareness and strategic thinking. The game also promotes positive social interactions and emotional development through its narrative and character relationships.
Design risks
| R1 | Dopamine pressure | 0.17 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
The game presents minimal risks, with low levels of dopamine manipulation and no monetization pressures. Content risks are also low, with mild fantasy violence being the only notable factor. The game encourages healthy play patterns with natural stopping points.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0–0/mo.