LumiKin
Metacritic 7213+

Naruto: Clash of Ninja Revolution 2

Eighting|2008Fighting
Wii

LumiScore

53

out of 100

Appropriate for ages 13+ with parental supervision

Up to120min/day

Heads up

💸 Monthly cost: Free

Growth

37/100

Developing

Growth Value

Risk

4/100

LOW

Engagement Patterns

Parent Pro-Tip

This fighting game can be a fun way to develop quick reflexes and strategic thinking. Be mindful of potential competitive behavior, and talk to your child about good sportsmanship. The 'T' rating suggests it's appropriate for teens, but parental discretion is always advised.

Top Skills Developed

Reaction Time5/5
Problem Solving3/5
Spatial Awareness3/5
Strategic Thinking3/5
Critical Thinking3/5

Development Areas

CognitiveProblem solving, spatial awareness, strategic thinking, creativity, memory, and learning transfer. Weighted 50% of the Benefit Score.
42
Social & EmotionalTeamwork, communication, empathy, emotional regulation, and ethical reasoning. Weighted 30% of the Benefit Score.
17
Motor SkillsHand-eye coordination, fine motor control, reaction time, and physical activity. Weighted 20% of the Benefit Score.
55
Overall Benefit Score (BDS)37/100

What your child develops

Naruto: Clash of Ninja Revolution 2 offers moderate cognitive benefits, particularly in problem-solving, spatial awareness, strategic thinking, critical thinking, and learning transfer through its fighting mechanics. It requires players to adapt to opponents' styles and learn character movesets. The game also provides good motor skill development, especially in hand-eye coordination, fine motor skills, and reaction time due to its fast-paced combat.

Base: UnknownReviewed May 2026

Regulatory Compliance

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About this game

Developed by Eighting and featuring the largest character roster yet for the series and an all-new storyline created for the North American audience. This latest iteration of the hit series is a huge expansion, with never-before-seen modes, improved visual presentation, and polished gameplay mechanics.