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Neighbours back From Hell

Review · Action · PlayStation 4 · PC · iOS

Neighbours back From Hell

Reviewed: 30 Apr 2026

PlayStation 4 · PC · iOS · Xbox One

THQ Nordic · 2020

Ludograph rating

C

Mixed

52 /100

Neighbours back From Hell is an adventure game that fosters problem solving and strategic thinking through devising elaborate pranks, but encourages mischievous behavior.

06010030BenefitLow riskB 36 · R 5
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

36

Risk (RIS)

5

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.56
B2Social-emotional
0.00
B3Motor
0.40

The game encourages problem-solving, strategic thinking, and creative planning as players devise and execute elaborate pranks. It offers a humorous and lighthearted slapstick experience.

Design risks

R1Compulsion-loop pressure
0.10
R2Monetization
0.00
R3Social risk
0.00

The core mechanic of the game is based on 'Schadenfreude' (finding joy in others' misfortune) and encourages unethical behavior through pranking. It offers minimal opportunities for positive social-emotional development.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Neighbours back From Hell safe for kids?

Ludograph gives Neighbours back From Hell a rating of 52/100, recommended for ages 7 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is Neighbours back From Hell appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for Neighbours back From Hell, based on benefits, risks, and content review. That is more lenient than ESRB T: industry ratings reflect content intensity, while ours also weighs how the game is designed to be played.

How long should kids play Neighbours back From Hell?

Our session recommendation for Neighbours back From Hell is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Neighbours back From Hell?

The core mechanic of the game is based on 'Schadenfreude' (finding joy in others' misfortune) and encourages unethical behavior through pranking. It offers minimal opportunities for positive social-emotional development.