
Review · Action · PC
No Human Shall Pass
Reviewed: 07 Jun 2026
PC
Cheesy Game Development · 2025
Ludograph rating
Growth (BDS)
48
Risk (RIS)
19
Daily limit
90min
Age guidance
13+
Developmental benefits
| B1 | Cognitive | 0.70 | |
| B2 | Social-emotional | 0.00 | |
| B3 | Motor | 0.65 | |
No Human Shall Pass offers a challenging roguelike experience that significantly develops cognitive skills such as problem-solving, strategic thinking, and adaptive challenge. Players will constantly learn and improve through its randomly generated levels and diverse enemy encounters. The fast-paced run-and-gun action also hones hand-eye coordination and reaction time.
Design risks
| R1 | Compulsion-loop pressure | 0.37 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.11 | |
While primarily a single-player experience, the game's roguelike design incorporates elements of variable rewards and infinite play, which can encourage extended play sessions. The competitive scoreboard, though limited to friends, might foster mild social comparison. Content-wise, the game features moderate violence against robotic enemies and a mild sense of fear or tension due to the post-apocalyptic setting.
Content (not in risk score)
| R4.1 | Violence Level | 0.67 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.33 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.