LumiKin
Not A Hero

Review · Action · Linux · Nintendo Switch · PlayStation 4

Not A Hero

By the LumiKin editors

Reviewed: 01 May 2026

Linux · Nintendo Switch · PlayStation 4 · PC · macOS · Android

Devolver Digital · 2015

LumiScore

53/100

Good

Not A Hero is a shooter that builds hand-eye coordination and problem solving through tactical action with moderate cartoon violence.

Growth (BDS)

36

Risk (RIS)

0

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.46
B2Social-emotional
0.00
B3Motor
0.65

Not A Hero offers engaging 2D shooter action with tactical cover mechanics and diverse character choices, promoting problem-solving, strategic thinking, and strong motor skills like hand-eye coordination and reaction time.

Design risks

R1Dopamine pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The game contains moderate cartoon violence due to its shooter genre and pixelated style. However, it exhibits no significant risks related to dopamine manipulation, monetization pressure, or social interaction, as it is a single-player experience with no microtransactions.

Heads up

  • Monthly spendTypical real-money spend by engaged players: $0–0/mo.
Avg playtime~3 hReviewedApr 2026How scores are calculated →

Parents ask…

Is Not A Hero safe for kids?

LumiKin gives Not A Hero a LumiScore of 53/100, recommended for ages 13 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Not A Hero appropriate for?

LumiKin's rubric recommends a minimum age of 13+ for Not A Hero, based on benefits, risks, and content review.

How long should kids play Not A Hero?

LumiKin's recommended play time for Not A Hero is Up to 2 hours/day, calibrated to the game's dopamine, monetization, and social-pressure profile.

What are the main risks of Not A Hero?

The game contains moderate cartoon violence due to its shooter genre and pixelated style. However, it exhibits no significant risks related to dopamine manipulation, monetization pressure, or social interaction, as it is a single-player experience with no microtransactions.