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Not The Robots

Review · Action · macOS · PC · Linux

Not The Robots

Reviewed: 20 May 2026

macOS · PC · Linux

2DArray · 2013

Ludograph rating

B

Good

63 /100

06010030BenefitLow riskB 48 · R 9
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

48

Risk (RIS)

9

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.78
B2Social-emotional
0.00
B3Motor
0.45

Not The Robots is a roguelike stealth game that promotes strong cognitive skills such as problem-solving, spatial awareness, strategic and critical thinking, and adaptive learning through its procedural levels and permadeath mechanics. Players must carefully plan their movements, utilize gadgets, and adapt to changing environments to succeed. The game also features a fully-voiced storyline, engaging players with its mysterious narrative.

Design risks

R1Compulsion-loop pressure
0.20
R2Monetization
0.00
R3Social risk
0.00

While the game's roguelike nature with permadeath and procedural levels can encourage extended play sessions, the inclusion of short, medium, and long game modes helps mitigate the risk of excessive engagement by providing clear stopping points. There are no monetization pressures, social risks, or significant content risks beyond mild tension from avoiding guards.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Not The Robots safe for kids?

Ludograph gives Not The Robots a rating of 63/100, recommended for ages 7 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Not The Robots appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for Not The Robots, based on benefits, risks, and content review.

How long should kids play Not The Robots?

Our session recommendation for Not The Robots is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Not The Robots?

While the game's roguelike nature with permadeath and procedural levels can encourage extended play sessions, the inclusion of short, medium, and long game modes helps mitigate the risk of excessive engagement by providing clear stopping points. There are no monetization pressures, social risks, or significant content risks beyond mild tension from avoiding guards.