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Of Guards And Thieves

Review · Action · PC

Of Guards And Thieves

Reviewed: 23 May 2026

PC

Subvert Games · 2014

Ludograph rating

C

Mixed

56 /100

06010030BenefitLow riskB 46 · R 28
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

46

Risk (RIS)

28

Daily limit

90min

Age guidance

13+

Developmental benefits

B1Cognitive
0.52
B2Social-emotional
0.37
B3Motor
0.45

Of Guards And Thieves is a strategic multiplayer game that encourages problem-solving, spatial awareness, and strategic thinking through its asymmetric gameplay. Players will also develop teamwork and communication skills as they coordinate with their teammates to outwit opponents. The game's adaptive challenges ensure that players are constantly engaged and learning new strategies.

Design risks

R1Compulsion-loop pressure
0.33
R2Monetization
0.13
R3Social risk
0.39

The game incorporates some elements of compulsion-loop design, such as variable rewards and an infinite play loop, which could encourage extended play sessions. While not heavily monetized, there are microtransactions that could lead to spending. Competitive toxicity and social comparison are potential risks in a multiplayer environment, and the game features mild violence and language.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Heads up

  • Monthly spendTypical real-money spend by engaged players: $0 – $10/mo.

Regulatory design checks · DSANot yet assessed·GDPR-KNot yet assessed·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Of Guards And Thieves safe for kids?

Ludograph gives Of Guards And Thieves a rating of 56/100, recommended for ages 13 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is Of Guards And Thieves appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Of Guards And Thieves, based on benefits, risks, and content review.

How long should kids play Of Guards And Thieves?

Our session recommendation for Of Guards And Thieves is up to 90 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Of Guards And Thieves?

The game incorporates some elements of compulsion-loop design, such as variable rewards and an infinite play loop, which could encourage extended play sessions. While not heavily monetized, there are microtransactions that could lead to spending. Competitive toxicity and social comparison are potential risks in a multiplayer environment, and the game features mild violence and language.