
Old World
LumiScore
out of 100
Appropriate for most ages with parental supervision
Scored 3 days ago · Methodology v1.0 · 49-dim rubric · Last updated 1 week ago
Score breakdown
Developmental benefits
Design risk factors
Additional dimensions
Benefits: higher is better. Risks: lower is better. Values highlighted when <30 or >70.
Growth
55/100
Growth Value
- Problem Solving
- Spatial Awareness
- Strategic Thinking
Risk
LOW
Engagement Patterns
Minimal pressure to spend or play excessively.
Heads up
Parent Pro-Tip
Encourage your child to discuss the historical events and strategic decisions they make in Old World. This game is excellent for developing advanced thinking skills, but ensure they balance screen time with other activities due to its immersive nature.
Top Skills Developed
Development Areas
Representation?How diverse the game's characters are in gender and ethnicity. Higher = more authentic representation. Display only — does not affect time recommendation.
Bechdel Test?The Bechdel Test checks whether a game has at least two named female characters who talk to each other about something other than a man. A simple measure of representation.— N/A — no named characters
Focuses on historical leaders and empires; narrative interactions between female characters are not a primary feature.
Parent Pro-Tip
This game is particularly strong in fostering cognitive development, including strategic planning, resource management, and critical analysis within a rich historical setting.
What your child develops
Old World is a deep historical strategy game that significantly develops problem-solving, strategic thinking, and critical thinking skills. Players manage complex systems, adapt to challenges, and engage with historical contexts, fostering intellectual growth and decision-making abilities.
Regulatory Compliance
Tap a badge for details. Grey = not yet assessed.
About this game
Conquer the Old World in this historical, epic strategy game from Soren Johnson, Lead Designer of Civilization IV and Offworld Trading Company. Every year is a turn, and each leader is a mere mortal, so your lasting legacy will be the dynasty you leave behind.