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On My Own

Review · Adventure · PC · iOS · Android

On My Own

Reviewed: 30 May 2026

PC · iOS · Android · macOS · Linux

Chad Close · 2015

Ludograph rating

B

Good

61 /100

06010030BenefitLow riskB 46 · R 9
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

46

Risk (RIS)

9

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.72
B2Social-emotional
0.03
B3Motor
0.45

On My Own offers a rich and engaging survival experience that fosters critical thinking, strategic planning, and adaptive problem-solving. Players learn resource management, environmental awareness, and long-term planning as they navigate diverse biomes and changing seasons. The crafting system encourages creativity and practical application of learned skills, making it a valuable educational tool for understanding ecological principles and self-sufficiency.

Design risks

R1Compulsion-loop pressure
0.20
R2Monetization
0.00
R3Social risk
0.00

While 'On My Own' is largely free of manipulative design, the inherent challenge of survival can lead to frustration or a sense of loss when progress is lost. The game's single-player nature means it offers limited social-emotional development opportunities. The mild violence associated with hunting and trapping, while necessary for survival within the game's context, should be considered for younger players.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is On My Own safe for kids?

Ludograph gives On My Own a rating of 61/100, recommended for ages 13 and up. It offers solid benefits but needs parental guidance on the risks.

What age is On My Own appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for On My Own, based on benefits, risks, and content review. That is stricter than ESRB E10+, because our assessment weighs behavioral design risks, not just content.

How long should kids play On My Own?

Our session recommendation for On My Own is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of On My Own?

While 'On My Own' is largely free of manipulative design, the inherent challenge of survival can lead to frustration or a sense of loss when progress is lost. The game's single-player nature means it offers limited social-emotional development opportunities. The mild violence associated with hunting and trapping, while necessary for survival within the game's context, should be considered for youn