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OPEN GUARD

Review · Strategy · PC

OPEN GUARD

Reviewed: 02 Jul 2026

PC

Goyski · 2026

Ludograph rating

C

Mixed

53 /100

06010030BenefitLow riskB 40 · R 21
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

40

Risk (RIS)

21

Daily limit

90min

Age guidance

13+

Developmental benefits

B1Cognitive
0.74
B2Social-emotional
0.07
B3Motor
0.05

OPEN GUARD offers deep strategic and critical thinking challenges through managing a grappling academy and developing fighters. It promotes learning transfer and adaptive challenge with its dynamic, procedurally generated world. The inclusion of both men's and women's divisions and a worldwide talent pool ensures strong gender balance and ethnic diversity.

Design risks

R1Compulsion-loop pressure
0.47
R2Monetization
0.00
R3Social risk
0.00

The game simulates combat sports, which involves a moderate level of violence. While it avoids direct monetization pressures, its procedural generation and long-term progression can encourage extended play sessions due to variable rewards and escalating commitment.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is OPEN GUARD safe for kids?

Ludograph gives OPEN GUARD a rating of 53/100, recommended for ages 13 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is OPEN GUARD appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for OPEN GUARD, based on benefits, risks, and content review.

How long should kids play OPEN GUARD?

Our session recommendation for OPEN GUARD is up to 90 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of OPEN GUARD?

The game simulates combat sports, which involves a moderate level of violence. While it avoids direct monetization pressures, its procedural generation and long-term progression can encourage extended play sessions due to variable rewards and escalating commitment.