Review · Strategy · macOS · PC · Xbox One
Order of Battle: World War II
By the LumiKin editors
Reviewed: 01 May 2026
macOS · PC · Xbox One
The Artistocrats · 2015
LumiScore
67/100
Good
Order of Battle: World War II is a strategy game where kids develop problem solving and critical thinking through historical military scenarios.
Growth (BDS)
51
Risk (RIS)
4
Daily limit
120min
Age guidance
13+
Developmental benefits
| B1 | Cognitive | 0.84 | |
| B2 | Social-emotional | 0.20 | |
| B3 | Motor | 0.15 | |
Order of Battle: World War II is a highly strategic and intellectually stimulating wargame that challenges players with complex tactical decisions, resource management, and historical military scenarios. It fosters critical thinking, problem-solving, and adaptive learning through its deep gameplay mechanics. The game's detailed units and historical context can also encourage an interest in history and geography. Its turn-based nature allows for thoughtful planning and reduces the pressure of real-time action.
Design risks
| R1 | Dopamine pressure | 0.00 | |
| R2 | Monetization | 0.04 | |
| R3 | Social risk | 0.11 | |
While primarily a strategy game, Order of Battle: World War II depicts warfare and can expose players to historical violence, albeit in an abstract and strategic manner. The game's focus on the German perspective of WWII, particularly in the 'Blitzkrieg' DLC, may present a biased view of history if not accompanied by broader historical context. The presence of microtransactions for DLCs could lead to incremental spending.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0–10/mo.