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Order of War

Review · Strategy · PC

Order of War

Reviewed: 01 May 2026

PC

Wargaming.net · 2009

Ludograph rating

B

Good

58 /100

Order of War is a strategy game that develops problem solving and strategic thinking through complex tactical decisions, best suited for older kids due to mature combat themes.

06010030BenefitLow riskB 41 · R 1
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

41

Risk (RIS)

1

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.60
B2Social-emotional
0.07
B3Motor
0.45

Order of War is a real-time strategy game that challenges players with complex tactical decisions, requiring strong problem-solving, strategic thinking, and memory to manage large-scale battles. Players must adapt to changing combat scenarios and learn to effectively deploy diverse units. The game also offers opportunities for reading and language comprehension through historical context and mission briefings.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.06

The primary risks associated with Order of War stem from its focus on World War II combat, which inherently involves a high level of violence. While not graphically explicit, the game depicts warfare, destruction, and casualties. The game's competitive nature, even in single-player against AI, could foster a degree of competitive toxicity, though it lacks direct player-versus-player social risks.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Order of War safe for kids?

Ludograph gives Order of War a rating of 58/100, recommended for ages 17 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Order of War appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for Order of War, based on benefits, risks, and content review.

How long should kids play Order of War?

We don't publish a daily session budget for Order of War: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of Order of War?

The primary risks associated with Order of War stem from its focus on World War II combat, which inherently involves a high level of violence. While not graphically explicit, the game depicts warfare, destruction, and casualties. The game's competitive nature, even in single-player against AI, could foster a degree of competitive toxicity, though it lacks direct player-versus-player social risks.