
Review · RPG · macOS · PC · Android
Pathfinder Adventures
Reviewed: 15 May 2026
macOS · PC · Android · iOS
Obsidian Entertainment · 2016
Ludograph rating
Growth (BDS)
58
Risk (RIS)
22
Daily limit
90min
Age guidance
7+
Developmental benefits
| B1 | Cognitive | 0.80 | |
| B2 | Social-emotional | 0.47 | |
| B3 | Motor | 0.20 | |
Pathfinder Adventures offers a rich and engaging strategic card game experience, fostering critical thinking, problem-solving, and reading comprehension. Its cooperative elements encourage teamwork and communication, while the diverse character roster promotes positive representation. The game provides adaptive challenges and opportunities for learning transfer within its deep fantasy world.
Design risks
| R1 | Compulsion-loop pressure | 0.23 | |
| R2 | Monetization | 0.38 | |
| R3 | Social risk | 0.00 | |
While offering significant cognitive benefits, Pathfinder Adventures includes microtransactions that could lead to excessive spending, particularly with multiple in-game currencies and potential pay-to-win elements. The game's variable reward systems, inherent to card games, may also contribute to mild compulsion-loop design. Content risks are minimal, primarily involving mild fantasy violence and language appropriate for its E10+ rating.
Content (not in risk score)
| R4.1 | Violence Level | 0.33 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.33 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.33 | |
Content risk is displayed separately and does not affect the time recommendation.
Heads up
- Monthly spendTypical real-money spend by engaged players: $5 – $50/mo.
Regulatory design checks · DSA — Assessed: concerns noted·GDPR-K — Assessed: concerns noted·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. Likely violations: monetisation that deliberately targets children; virtual currency that obscures real-money prices; frequent spending prompts in a children-rated game.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. Likely violations: profiling or targeting of children for marketing.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.