Compare this game
Pato Box

Review · Action · PlayStation 4 · Xbox One · Nintendo Switch

Pato Box

Reviewed: 22 May 2026

PlayStation 4 · Xbox One · Nintendo Switch · PC · macOS

Bromio · 2018

Ludograph rating

C

Mixed

52 /100

06010030BenefitLow riskB 35 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

35

Risk (RIS)

0

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.46
B2Social-emotional
0.17
B3Motor
0.35

Pato Box offers a unique narrative experience with its graphic novel-inspired visuals and mystery-driven story. Players can develop critical thinking and problem-solving skills by exploring the Deathflock headquarters and strategizing against diverse bosses. The game also enhances hand-eye coordination and reaction time through its challenging boxing mechanics.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The game features fantasy violence, typical of boxing games, but without excessive gore. There are no significant risks related to monetization, social interaction, or compulsion-loop design.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Pato Box safe for kids?

Ludograph gives Pato Box a rating of 52/100, recommended for ages 13 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is Pato Box appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Pato Box, based on benefits, risks, and content review.

How long should kids play Pato Box?

Our session recommendation for Pato Box is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Pato Box?

The game features fantasy violence, typical of boxing games, but without excessive gore. There are no significant risks related to monetization, social interaction, or compulsion-loop design.