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Phasmophobia

Review · Action · PC

Phasmophobia

Reviewed: 30 Apr 2026

PC

Kinetic Games · 2020

Ludograph rating

A

Recommended

80 /100

Phasmophobia is a cooperative horror game that fosters problem-solving, strategic thinking, and critical thinking, but involves significant fear elements.

06010030BenefitLow riskB 67 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

67

Risk (RIS)

0

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.70
B2Social-emotional
0.60
B3Motor
0.70

Phasmophobia offers a highly engaging cooperative horror experience that fosters teamwork, communication, and critical thinking. Players must strategically use ghost-hunting equipment, analyze evidence, and adapt to different ghost behaviors. The VR support and immersive design enhance spatial awareness and reaction time, making it a unique and challenging experience.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

As a psychological horror game, Phasmophobia involves significant fear and horror elements, which may not be suitable for all players. While there are no direct monetization pressures or social risks from strangers, the intense atmosphere and occasional jump scares could be distressing for some. The game also features moderate violence and language typical of the horror genre.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
1.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Phasmophobia safe for kids?

Ludograph gives Phasmophobia a rating of 80/100, recommended for ages 13 and up. It scores well on developmental benefits with manageable risks.

What age is Phasmophobia appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Phasmophobia, based on benefits, risks, and content review.

How long should kids play Phasmophobia?

Our session recommendation for Phasmophobia is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Phasmophobia?

As a psychological horror game, Phasmophobia involves significant fear and horror elements, which may not be suitable for all players. While there are no direct monetization pressures or social risks from strangers, the intense atmosphere and occasional jump scares could be distressing for some. The game also features moderate violence and language typical of the horror genre.