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Pillars of Eternity II Deadfire - The Forgotten Sanctum

Review · RPG · PC · macOS

Pillars of Eternity II Deadfire - The Forgotten Sanctum

Reviewed: 01 May 2026

PC · macOS

Obsidian Entertainment · 2018

Ludograph rating

A

Recommended

77 /100

Pillars of Eternity II Deadfire - The Forgotten Sanctum is an RPG that fosters problem-solving and critical thinking through a complex narrative, but contains mature themes and language.

06010030BenefitLow riskB 65 · R 4
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

65

Risk (RIS)

4

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.80
B2Social-emotional
0.60
B3Motor
0.35

Pillars of Eternity II: Deadfire - The Forgotten Sanctum offers a rich narrative experience that heavily engages players in problem-solving, strategic thinking, and critical thinking through complex questlines and combat encounters. The deep lore and extensive dialogue promote reading comprehension and language skills. Players must also manage their party's abilities and equipment, requiring memory and attention to detail. The adaptive challenge ensures that the game remains engaging as players progress, pushing them to learn and transfer new strategies.

Design risks

R1Compulsion-loop pressure
0.07
R2Monetization
0.00
R3Social risk
0.06

The game contains frequent fantasy violence, some instances of sexual themes, and strong language. While not graphically gratuitous, the violence can be intense. The themes of fear and horror are present in the dungeon setting and creature design. There is a minor privacy risk due to online features, though stranger chat is not present. The game can be quite demanding, potentially leading to extended play sessions, though it does offer natural stopping points.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.33
R4.3Language
1.00
R4.4Substance References
0.33
R4.5Fear / Horror
0.67

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KNot yet assessed·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Pillars of Eternity II Deadfire - The Forgotten Sanctum safe for kids?

Ludograph gives Pillars of Eternity II Deadfire - The Forgotten Sanctum a rating of 77/100, recommended for ages 17 and up. It scores well on developmental benefits with manageable risks.

What age is Pillars of Eternity II Deadfire - The Forgotten Sanctum appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for Pillars of Eternity II Deadfire - The Forgotten Sanctum, based on benefits, risks, and content review.

How long should kids play Pillars of Eternity II Deadfire - The Forgotten Sanctum?

We don't publish a daily session budget for Pillars of Eternity II Deadfire - The Forgotten Sanctum: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of Pillars of Eternity II Deadfire - The Forgotten Sanctum?

The game contains frequent fantasy violence, some instances of sexual themes, and strong language. While not graphically gratuitous, the violence can be intense. The themes of fear and horror are present in the dungeon setting and creature design. There is a minor privacy risk due to online features, though stranger chat is not present. The game can be quite demanding, potentially leading to exten