
Plague Inc: Evolved
LumiScore
out of 100
Appropriate for ages 10+ with parental supervision
Scored 3 days ago · Methodology v1.0 · 49-dim rubric · Last updated 1 week ago
Score breakdown
Developmental benefits
Design risk factors
Additional dimensions
Benefits: higher is better. Risks: lower is better. Values highlighted when <30 or >70.
Growth
40/100
Growth Value
- Problem Solving
- Strategic Thinking
- Critical Thinking
Risk
LOW
Engagement Patterns
Minimal pressure to spend or play excessively.
Heads up
Parent Pro-Tip
Discuss the game's hypothetical nature and the real-world implications of pandemics. Emphasize that the game is a simulation and does not endorse the actions depicted.
Top Skills Developed
Development Areas
Representation?How diverse the game's characters are in gender and ethnicity. Higher = more authentic representation. Display only — does not affect time recommendation.
Bechdel Test?The Bechdel Test checks whether a game has at least two named female characters who talk to each other about something other than a man. A simple measure of representation.— N/A — no named characters
The game focuses on abstract disease mechanics and global simulation, not character-driven narrative with dialogue between female characters.
Parent Pro-Tip
This discussion can help children differentiate between game scenarios and reality, fostering critical thinking about global health and ethical considerations.
What your child develops
Plague Inc: Evolved offers a unique strategic challenge, promoting problem-solving, critical thinking, and adaptive learning as players manage a global pandemic. It encourages strategic planning and resource management through its DNA point system and disease evolution mechanics.
Regulatory Compliance
Tap a badge for details. Grey = not yet assessed.
About this game
Plague Inc: Evolved is a biological simulation/strategy game developed by Ndemic Creations. In Plague Inc: Evolved the player controls a disease, that infects patient zero in a selected country.