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PlaneShift

Review · RPG · Linux · macOS · PC

PlaneShift

Reviewed: 13 Jun 2026

Linux · macOS · PC

Atomic Blue · 2026

Ludograph rating

B

Good

65 /100

06010030BenefitLow riskB 67 · R 36
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

67

Risk (RIS)

36

Daily limit

90min

Age guidance

13+

Developmental benefits

B1Cognitive
0.92
B2Social-emotional
0.40
B3Motor
0.45

PlaneShift offers a rich, immersive fantasy world for players to explore, fostering problem-solving, strategic thinking, and learning through its complex skill and magic systems, crafting, and extensive questlines. Its community-driven, volunteer-maintained nature promotes a unique sense of positive social engagement and collaboration within its structured gameplay.

Design risks

R1Compulsion-loop pressure
0.40
R2Monetization
0.38
R3Social risk
0.28

While offering deep engagement, PlaneShift's microtransactions introduce potential risks of pay-to-win elements and spending prompts. As an MMO, it carries inherent risks of social comparison and escalating commitment due to character progression, though the absence of stranger chat mitigates direct social risks. The game features moderate fantasy violence.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Heads up

  • Monthly spendTypical real-money spend by engaged players: $0 – $20/mo.

Regulatory design checks · DSANot yet assessed·GDPR-KNot yet assessed·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is PlaneShift safe for kids?

Ludograph gives PlaneShift a rating of 65/100, recommended for ages 13 and up. It offers solid benefits but needs parental guidance on the risks.

What age is PlaneShift appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for PlaneShift, based on benefits, risks, and content review.

How long should kids play PlaneShift?

Our session recommendation for PlaneShift is up to 90 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of PlaneShift?

While offering deep engagement, PlaneShift's microtransactions introduce potential risks of pay-to-win elements and spending prompts. As an MMO, it carries inherent risks of social comparison and escalating commitment due to character progression, though the absence of stranger chat mitigates direct social risks. The game features moderate fantasy violence.