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poly jump!

Review · Action · iOS

poly jump!

Reviewed: 28 Jun 2026

iOS

MagicAnt,Inc · 2018

Ludograph rating

D

Caution

40 /100

06010030BenefitLow riskB 25 · R 3
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

25

Risk (RIS)

3

Daily limit

120min

Age guidance

Developmental benefits

B1Cognitive
0.28
B2Social-emotional
0.00
B3Motor
0.55

Poly Jump! is a simple action game that primarily engages players through its core mechanic of moving a ball by swiping. This design fosters the development of hand-eye coordination, spatial awareness, and quick reaction times. Its straightforward gameplay makes it accessible and enjoyable for short, focused play sessions.

Design risks

R1Compulsion-loop pressure
0.07
R2Monetization
0.00
R3Social risk
0.00

Given the game's simple description, lack of monetization, and explicit absence of social features like stranger chat, Poly Jump! presents very minimal risks. There are no indications of manipulative design mechanics, monetization pressures, or problematic content. The primary 'risk' might be the potential for repetitive play, but it lacks features designed to compel extended engagement through manipulative means.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is poly jump! safe for kids?

Ludograph gives poly jump! a rating of 40/100. There are notable risks worth knowing before letting kids play.

How long should kids play poly jump!?

Our session recommendation for poly jump! is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of poly jump!?

Given the game's simple description, lack of monetization, and explicit absence of social features like stranger chat, Poly Jump! presents very minimal risks. There are no indications of manipulative design mechanics, monetization pressures, or problematic content. The primary 'risk' might be the potential for repetitive play, but it lacks features designed to compel extended engagement through ma