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Project Century

Review · Action ·

Project Century

Reviewed: 06 Jun 2026

Ryu Productions Co · 2026

Ludograph rating

E

Avoid

28 /100

06010030BenefitLow riskB 16 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

16

Risk (RIS)

0

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.18
B2Social-emotional
0.00
B3Motor
0.35

Project Century, as an action game, likely offers benefits in hand-eye coordination and reaction time. It may also provide some spatial awareness and light problem-solving opportunities.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

Based on the limited information, Project Century appears to have very low risks related to compulsion-loop design, monetization, and social interaction, as it explicitly states no microtransactions, loot boxes, battle passes, subscriptions, or stranger chat. Content risks are also expected to be low, though some mild violence might be present given the action genre.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Project Century safe for kids?

Ludograph gives Project Century a rating of 28/100, recommended for ages 7 and up. Significant risks make this hard to recommend for younger players.

What age is Project Century appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for Project Century, based on benefits, risks, and content review.

How long should kids play Project Century?

Our session recommendation for Project Century is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Project Century?

Based on the limited information, Project Century appears to have very low risks related to compulsion-loop design, monetization, and social interaction, as it explicitly states no microtransactions, loot boxes, battle passes, subscriptions, or stranger chat. Content risks are also expected to be low, though some mild violence might be present given the action genre.