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Project Hash

Review · Action · PC

Project Hash

Reviewed: 06 Jun 2026

PC

67ormsg272 · 2025

Ludograph rating

C

Mixed

45 /100

06010030BenefitLow riskB 29 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

29

Risk (RIS)

0

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.44
B2Social-emotional
0.00
B3Motor
0.35

Project Hash challenges players with intricate puzzles and strategic navigation, fostering problem-solving skills, spatial awareness, and critical thinking. The escape-room style gameplay encourages players to learn and adapt to new mechanics.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The game presents minimal risks, with no monetization pressures, social risks, or significant content concerns. The primary 'risk' is the mild tension from being trapped and avoiding traps.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Project Hash safe for kids?

Ludograph gives Project Hash a rating of 45/100, recommended for ages 7 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is Project Hash appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for Project Hash, based on benefits, risks, and content review.

How long should kids play Project Hash?

Our session recommendation for Project Hash is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Project Hash?

The game presents minimal risks, with no monetization pressures, social risks, or significant content concerns. The primary 'risk' is the mild tension from being trapped and avoiding traps.