Review · Strategy · PlayStation 4 · iOS · PC
Project Highrise
Reviewed: 22 Apr 2026
PlayStation 4 · iOS · PC · Android · macOS
Kalypso Media · 2016
Ludograph rating
B
Good
59 /100
Project Highrise is a simulation game that builds strategic thinking and spatial awareness through designing and managing skyscrapers.
Growth (BDS)
48
Risk (RIS)
24
Daily limit
90min
Age guidance
–
Developmental benefits
| B1 | Cognitive | 0.84 | |
| B2 | Social-emotional | 0.13 | |
| B3 | Motor | 0.10 | |
Project Highrise offers a deep and engaging simulation experience that significantly develops strategic thinking, problem-solving, and spatial reasoning skills. Players must meticulously plan and manage complex systems, balancing finances with the diverse needs of their tenants. The game fosters creativity in design and provides ample opportunities for learning and adapting to new challenges.
Design risks
| R1 | Compulsion-loop pressure | 0.50 | |
| R2 | Monetization | 0.04 | |
| R3 | Social risk | 0.00 | |
While largely benign, the open-ended nature of Project Highrise, particularly in sandbox mode, could lead to extended play sessions. Players may also encounter mild ethical dilemmas when prioritizing profit over tenant satisfaction, though these are typically abstract and system-based rather than emotionally charged.
Content (not in risk score)
| R4.1 | Violence Level | 0.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Not yet assessed·GDPR-K — Not yet assessed·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.