LumiKin

Project Mastermind

NemesisDev|2020RPGFighting

LumiScore

64

out of 100

Appropriate for most ages with parental supervision

Up to120min/day

Heads up

💸 Monthly cost: Free

Growth

47/100

Developing

Growth Value

Risk

0/100

LOW

Engagement Patterns

Parent Pro-Tip

Encourage your child to approach the game's challenges strategically and to learn from failures, emphasizing perseverance and analytical thinking. Discuss the game's AI design and how it creates adaptive challenges. Be mindful of the game's difficulty, which can lead to frustration, and encourage breaks.

Top Skills Developed

Problem Solving5/5
Strategic Thinking5/5
Critical Thinking5/5
Memory & Attention5/5
Adaptive Challenge5/5

Development Areas

CognitiveProblem solving, spatial awareness, strategic thinking, creativity, memory, and learning transfer. Weighted 50% of the Benefit Score.
66
Social & EmotionalTeamwork, communication, empathy, emotional regulation, and ethical reasoning. Weighted 30% of the Benefit Score.
3
Motor SkillsHand-eye coordination, fine motor control, reaction time, and physical activity. Weighted 20% of the Benefit Score.
65
Overall Benefit Score (BDS)47/100

What your child develops

Project Mastermind, inspired by the challenging gameplay of Dark Souls, offers substantial cognitive benefits. Players will engage in deep problem-solving, strategic thinking, and critical analysis to overcome formidable obstacles. The game demands high memory and attention to learn enemy patterns and navigate intricate environments, fostering strong adaptive challenge skills. Its action RPG combat also significantly enhances hand-eye coordination, fine motor skills, and reaction time, making it a robust training ground for motor skills.

Base: UnknownReviewed May 2026

Regulatory Compliance

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About this game

Project Mastermind is an Action RPG created for educational purposes based on Dark Souls game series. This project was created for SAE Athens and Middlesex University in order to complete BSc thesis of creator Stratos Kanavitsas based on Goal Oriented Action Planning technique used for Artificial Intelligence agents in famous games like F.