
Review · Action · PlayStation 4 · PC · Xbox One
Project Warlock
By the LumiKin editors
Reviewed: 23 May 2026
PlayStation 4 · PC · Xbox One · Nintendo Switch
Buckshot Software · 2018
LumiScore
45/100
Caution
Growth (BDS)
29
Risk (RIS)
0
Daily limit
120min
Age guidance
M
Developmental benefits
| B1 | Cognitive | 0.44 | |
| B2 | Social-emotional | 0.00 | |
| B3 | Motor | 0.35 | |
Project Warlock offers significant cognitive benefits through its level exploration, requiring players to solve environmental puzzles, navigate complex spaces, and strategize against diverse enemies. The fast-paced combat also hones hand-eye coordination and reaction time. Players can develop their character and adapt their skills to overcome increasing challenges.
Design risks
| R1 | Dopamine pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
The primary risk associated with Project Warlock is its high level of violence, featuring explicit depictions of gore and combat against demonic entities. There are no significant social, emotional, or manipulative monetization risks as it is a single-player experience with no microtransactions or predatory design mechanics.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0–0/mo.