
Review · Strategy · PlayStation 4 · Xbox One · PC
Prominence Poker
Reviewed: 22 May 2026
PlayStation 4 · Xbox One · PC
505 Games · 2016
Ludograph rating
Growth (BDS)
38
Risk (RIS)
62
Daily limit
30min
Age guidance
13+
Developmental benefits
| B1 | Cognitive | 0.58 | |
| B2 | Social-emotional | 0.23 | |
| B3 | Motor | 0.10 | |
Prominence Poker is a strategic simulation that challenges players' critical thinking, strategic planning, and emotional regulation. It offers a robust multiplayer community with events and tournaments, fostering competitive engagement.
Design risks
| R1 | Compulsion-loop pressure | 0.73 | |
| R2 | Monetization | 0.50 | |
| R3 | Social risk | 0.56 | |
The game incorporates significant compulsion-loop design mechanics, such as variable rewards, loss aversion, and infinite play loops, designed to maximize engagement. Its microtransaction system, including elements that could be considered pay-to-win, presents a notable monetization risk. The competitive nature of poker, combined with social comparison features, also carries social-emotional risks.
Content (not in risk score)
| R4.1 | Violence Level | 0.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.33 | |
| R4.4 | Substance References | 0.67 | |
| R4.5 | Fear / Horror | 0.00 | |
| R4.6 | Simulated Gambling | 0.67 | |
Content risk is displayed separately and does not affect the time recommendation.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0 – $50/mo.
Regulatory design checks · DSA — Assessed: concerns noted·GDPR-K — Not yet assessed·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. Likely violations: virtual currency that obscures real-money prices.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.