
Review · Adventure · Atari ST · SNES · Commodore / Amiga
Pushover
Reviewed: 16 May 2026
Atari ST · SNES · Commodore / Amiga · macOS · Linux · PC
Ocean Software · 1991
Ludograph rating
Growth (BDS)
37
Risk (RIS)
2
Daily limit
120min
Age guidance
–
Developmental benefits
| B1 | Cognitive | 0.66 | |
| B2 | Social-emotional | 0.00 | |
| B3 | Motor | 0.20 | |
Pushover is a classic puzzle game that strongly emphasizes problem-solving, strategic thinking, and spatial awareness. Players must carefully plan their moves to topple dominoes in the correct sequence, fostering critical thinking and learning transfer as they encounter new domino types and level layouts. The game's adaptive challenge keeps players engaged, offering increasingly complex puzzles.
Design risks
| R1 | Compulsion-loop pressure | 0.03 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
The primary risk in Pushover is the potential for frustration due to challenging puzzles and the 'You Failed, You Died' message, which might be demotivating for some players. There are no significant social, monetization, or content risks.
Content (not in risk score)
| R4.1 | Violence Level | 0.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.