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Razed

Review · Action · Xbox One · PlayStation 4 · Nintendo Switch

Razed

Reviewed: 24 May 2026

Xbox One · PlayStation 4 · Nintendo Switch · macOS · PC · Linux

Pqube · 2018

Ludograph rating

A

Recommended

70 /100

06010030BenefitLow riskB 55 · R 6
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

55

Risk (RIS)

6

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.76
B2Social-emotional
0.07
B3Motor
0.75

Razed offers an exhilarating and challenging speedrunning experience that significantly develops cognitive skills such as problem-solving, spatial awareness, strategic thinking, critical thinking, memory, and learning transfer. Its fast-paced nature also hones hand-eye coordination, fine motor skills, and reaction time. The game encourages mastery and persistence through its leaderboard system and instant restarts, fostering a sense of accomplishment.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.22

While Razed is free from manipulative monetization and reward-driven mechanics, its competitive online leaderboards could expose players to social comparison and potentially competitive toxicity. Players might also tie their self-worth to their performance on these leaderboards. The game's stylized violence (player 'exploding' on low energy) is minimal but present.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Razed safe for kids?

Ludograph gives Razed a rating of 70/100, recommended for ages 7 and up. It scores well on developmental benefits with manageable risks.

What age is Razed appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for Razed, based on benefits, risks, and content review.

How long should kids play Razed?

Our session recommendation for Razed is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Razed?

While Razed is free from manipulative monetization and reward-driven mechanics, its competitive online leaderboards could expose players to social comparison and potentially competitive toxicity. Players might also tie their self-worth to their performance on these leaderboards. The game's stylized violence (player 'exploding' on low energy) is minimal but present.