
Review · Action · Xbox One · PlayStation 4 · Nintendo Switch
Razed
By the LumiKin editors
Reviewed: 24 May 2026
Xbox One · PlayStation 4 · Nintendo Switch · macOS · PC · Linux
Pqube · 2018
LumiScore
70/100
Recommended
Growth (BDS)
55
Risk (RIS)
6
Daily limit
120min
Age guidance
—
Developmental benefits
| B1 | Cognitive | 0.76 | |
| B2 | Social-emotional | 0.07 | |
| B3 | Motor | 0.75 | |
Razed offers an exhilarating and challenging speedrunning experience that significantly develops cognitive skills such as problem-solving, spatial awareness, strategic thinking, critical thinking, memory, and learning transfer. Its fast-paced nature also hones hand-eye coordination, fine motor skills, and reaction time. The game encourages mastery and persistence through its leaderboard system and instant restarts, fostering a sense of accomplishment.
Design risks
| R1 | Dopamine pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.22 | |
While Razed is free from manipulative monetization and dopamine-driven mechanics, its competitive online leaderboards could expose players to social comparison and potentially competitive toxicity. Players might also tie their self-worth to their performance on these leaderboards. The game's stylized violence (player 'exploding' on low energy) is minimal but present.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0–0/mo.