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Reigns

Review · Adventure · Android · Linux · macOS

Reigns

Reviewed: 01 May 2026

Android · Linux · macOS · PC · iOS

Devolver Digital · 2016

Ludograph rating

B

Good

58 /100

Reigns is a text-based decision-making game that builds strategic thinking and reading comprehension through its unique gameplay.

06010030BenefitLow riskB 41 · R 3
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

41

Risk (RIS)

3

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.60
B2Social-emotional
0.30
B3Motor
0.10

Reigns is a text-based decision-making game that encourages strategic thinking, critical evaluation of consequences, and reading comprehension. Players must balance various factions within their kingdom, promoting adaptive challenge and learning transfer as they navigate unpredictable events and long-term implications of their choices. The game's narrative depth and focus on cause-and-effect foster a strong sense of responsibility and can stimulate ethical reasoning.

Design risks

R1Compulsion-loop pressure
0.07
R2Monetization
0.00
R3Social risk
0.00

The primary risks in Reigns are mild content risks related to violence, language, and substance references, which are infrequent and presented in a text-based, non-graphic manner. There are minimal compulsion-loop design risks due to variable rewards from events, but no significant monetization or social risks. The game can be highly addictive due to the 'one more turn' effect.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.33
R4.4Substance References
0.33
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Reigns safe for kids?

Ludograph gives Reigns a rating of 58/100, recommended for ages 7 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Reigns appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for Reigns, based on benefits, risks, and content review.

How long should kids play Reigns?

Our session recommendation for Reigns is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Reigns?

The primary risks in Reigns are mild content risks related to violence, language, and substance references, which are infrequent and presented in a text-based, non-graphic manner. There are minimal compulsion-loop design risks due to variable rewards from events, but no significant monetization or social risks. The game can be highly addictive due to the 'one more turn' effect.