LumiKin
Reigns: Game of Thrones

Review · Adventure · macOS · Nintendo Switch · Android

Reigns: Game of Thrones

By the LumiKin editors

Reviewed: 02 Jun 2026

macOS · Nintendo Switch · Android · PC · Linux · iOS

Devolver Digital · 2018

LumiScore

58/100

Good

Growth (BDS)

43

Risk (RIS)

9

Daily limit

120min

Age guidance

Developmental benefits

B1Cognitive
0.66
B2Social-emotional
0.27
B3Motor
0.10

Reigns: Game of Thrones is a compelling strategy and decision-making game that significantly develops cognitive skills. Players are constantly engaged in problem-solving, strategic and critical thinking as they navigate complex political scenarios. The game demands strong reading comprehension and memory to understand dialogue and recall past decisions, fostering learning transfer as players adapt to different outcomes. The adaptive challenge ensures a dynamic and engaging experience.

Design risks

R1Dopamine pressure
0.20
R2Monetization
0.00
R3Social risk
0.00

The game presents minimal risks. Content risks are mild, with some implied violence and mature themes consistent with the Game of Thrones universe, though presented in a somewhat comical style. There are no manipulative dopamine mechanics, monetization pressures, or social risks due to its single-player nature and lack of microtransactions.

Heads up

  • Monthly spendTypical real-money spend by engaged players: $0–0/mo.
Avg playtime~1 hReviewedJun 2026How scores are calculated →

Parents ask…

Is Reigns: Game of Thrones safe for kids?

LumiKin gives Reigns: Game of Thrones a LumiScore of 58/100. It offers solid benefits but needs parental guidance on the risks.

How long should kids play Reigns: Game of Thrones?

LumiKin's recommended play time for Reigns: Game of Thrones is Up to 2 hours/day, calibrated to the game's dopamine, monetization, and social-pressure profile.

What are the main risks of Reigns: Game of Thrones?

The game presents minimal risks. Content risks are mild, with some implied violence and mature themes consistent with the Game of Thrones universe, though presented in a somewhat comical style. There are no manipulative dopamine mechanics, monetization pressures, or social risks due to its single-player nature and lack of microtransactions.