Review · Action · Nintendo Switch · Xbox One · PlayStation 4
Resident Evil (2002)
Reviewed: 30 Apr 2026
Nintendo Switch · Xbox One · PlayStation 4 · PlayStation 3 · Xbox 360 · PC · Wii · GameCube
Capcom · 2002
Ludograph rating
B
Good
66 /100
Resident Evil (2002) is a survival horror game that builds problem solving and strategic thinking, but contains intense violence and mature content.
Growth (BDS)
49
Risk (RIS)
0
Daily limit
–
Age guidance
17+
Developmental benefits
| B1 | Cognitive | 0.66 | |
| B2 | Social-emotional | 0.17 | |
| B3 | Motor | 0.55 | |
Resident Evil (2002) offers a rich and challenging survival horror experience that significantly engages cognitive skills. Players will hone their problem-solving, strategic thinking, and memory as they navigate complex environments, manage scarce resources, and decipher intricate puzzles. The game's tense atmosphere and demanding combat also foster emotional regulation and quick reaction times.
Design risks
| R1 | Compulsion-loop pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
The primary risks in Resident Evil (2002) stem from its mature content, including intense violence, gore, and pervasive fear/horror elements, making it unsuitable for younger audiences. While the game lacks manipulative design mechanics or monetization pressures, its challenging nature and dark themes require a degree of emotional maturity from players.
Content (not in risk score)
| R4.1 | Violence Level | 1.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.33 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 1.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.