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Resident Evil: Village

Review · Action · Xbox Series S/X · PC · iOS

Resident Evil: Village

Reviewed: 30 Apr 2026

Xbox Series S/X · PC · iOS · PlayStation 5 · Nintendo Switch · Xbox One · PlayStation 4

Capcom · 2021

Ludograph rating

B

Good

61 /100

Resident Evil: Village is an action-adventure game that develops hand-eye coordination, reaction time, and problem solving, but contains intense violence and horror themes.

06010030BenefitLow riskB 44 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

44

Risk (RIS)

0

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.52
B2Social-emotional
0.17
B3Motor
0.65

Resident Evil: Village offers a challenging survival horror experience that encourages problem-solving, strategic thinking, and quick reflexes. Players must manage resources, navigate complex environments, and adapt to terrifying threats, fostering cognitive skills and emotional regulation under pressure.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The game contains intense violence, gore, and strong horror elements that may be disturbing for younger or sensitive players. While it lacks manipulative monetization or social mechanics, the mature content requires careful consideration.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.33
R4.3Language
0.67
R4.4Substance References
0.33
R4.5Fear / Horror
1.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Resident Evil: Village safe for kids?

Ludograph gives Resident Evil: Village a rating of 61/100, recommended for ages 17 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Resident Evil: Village appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for Resident Evil: Village, based on benefits, risks, and content review.

How long should kids play Resident Evil: Village?

We don't publish a daily session budget for Resident Evil: Village: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of Resident Evil: Village?

The game contains intense violence, gore, and strong horror elements that may be disturbing for younger or sensitive players. While it lacks manipulative monetization or social mechanics, the mature content requires careful consideration.