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RETSNOM

Review · Action · Android · PlayStation 4 · iOS

RETSNOM

Reviewed: 17 May 2026

Android · PlayStation 4 · iOS · macOS · PC

Somi · 2015

Ludograph rating

B

Good

63 /100

06010030BenefitLow riskB 46 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

46

Risk (RIS)

0

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.64
B2Social-emotional
0.17
B3Motor
0.45

RETSNOM is an inventive pixel art puzzle platformer that allows players to break the map by mirroring sections of the level, and rearranging it on the fly. It rewards experimentation and challenges players with spatial awareness, strategic thinking, and problem-solving skills as they navigate a sinister world to save their daughter.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The game features mild fantasy violence and a sinister theme involving a zombie virus, which might be mildly frightening for younger players. However, it lacks manipulative compulsion-loop mechanics, monetization pressures, or social risks.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is RETSNOM safe for kids?

Ludograph gives RETSNOM a rating of 63/100, recommended for ages 7 and up. It offers solid benefits but needs parental guidance on the risks.

What age is RETSNOM appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for RETSNOM, based on benefits, risks, and content review. That is more lenient than ESRB E10+: industry ratings reflect content intensity, while ours also weighs how the game is designed to be played.

How long should kids play RETSNOM?

Our session recommendation for RETSNOM is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of RETSNOM?

The game features mild fantasy violence and a sinister theme involving a zombie virus, which might be mildly frightening for younger players. However, it lacks manipulative compulsion-loop mechanics, monetization pressures, or social risks.