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Sacred Citadel

Review · Action · PlayStation 3 · Xbox 360 · PC

Sacred Citadel

Reviewed: 16 May 2026

PlayStation 3 · Xbox 360 · PC

Deep Silver · 2013

Ludograph rating

B

Good

59 /100

06010030BenefitLow riskB 43 · R 8
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

43

Risk (RIS)

8

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.48
B2Social-emotional
0.33
B3Motor
0.45

Sacred Citadel offers engaging hack-and-slash combat with cooperative elements, promoting strategic thinking and teamwork. Players can develop problem-solving skills as they navigate through hordes of enemies and manage resources. The game encourages learning transfer as players adapt to new weapons and enemy types.

Design risks

R1Compulsion-loop pressure
0.17
R2Monetization
0.00
R3Social risk
0.00

The primary risk in Sacred Citadel is the frequent combat, which involves defeating numerous enemies. While not excessively graphic, the constant violence may not be suitable for younger children. The presence of gambling mechanics in the form of sweepstakes within the city hubs could also be a concern for some parents.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Sacred Citadel safe for kids?

Ludograph gives Sacred Citadel a rating of 59/100, recommended for ages 17 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Sacred Citadel appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for Sacred Citadel, based on benefits, risks, and content review. That is stricter than ESRB T, because our assessment weighs behavioral design risks, not just content.

How long should kids play Sacred Citadel?

We don't publish a daily session budget for Sacred Citadel: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of Sacred Citadel?

The primary risk in Sacred Citadel is the frequent combat, which involves defeating numerous enemies. While not excessively graphic, the constant violence may not be suitable for younger children. The presence of gambling mechanics in the form of sweepstakes within the city hubs could also be a concern for some parents.