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Salt Lake 2002

Review · Sports · PlayStation 2 · Game Boy Advance · PC

Salt Lake 2002

Reviewed: 01 May 2026

PlayStation 2 · Game Boy Advance · PC

Attention to Detail · 2002

Ludograph rating

C

Mixed

51 /100

Salt Lake 2002 is a sports simulation game that develops spatial awareness and hand-eye coordination through winter Olympic events.

06010030BenefitLow riskB 35 · R 3
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

35

Risk (RIS)

3

Daily limit

120min

Age guidance

6+

Developmental benefits

B1Cognitive
0.38
B2Social-emotional
0.10
B3Motor
0.65

Salt Lake 2002 offers a realistic simulation of Olympic winter sports, promoting spatial awareness, reaction time, and hand-eye coordination. The variety of events and authentic environments provide a good challenge for players to master their skills.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.11

While generally low-risk, the competitive nature of the game could lead to minor social comparison. The game does not feature any manipulative design elements, monetization, or harmful content.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Salt Lake 2002 safe for kids?

Ludograph gives Salt Lake 2002 a rating of 51/100. It delivers genuine benefits but carries design risks that deserve a close look.

How long should kids play Salt Lake 2002?

Our session recommendation for Salt Lake 2002 is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Salt Lake 2002?

While generally low-risk, the competitive nature of the game could lead to minor social comparison. The game does not feature any manipulative design elements, monetization, or harmful content.