
Review · Fighting · PlayStation 4
SAMURAI SHODOWN VI
By the LumiKin editors
Reviewed: 29 May 2026
PlayStation 4
SNK · 2016
LumiScore
64/100
Good
Growth (BDS)
47
Risk (RIS)
1
Daily limit
120min
Age guidance
T
Developmental benefits
| B1 | Cognitive | 0.60 | |
| B2 | Social-emotional | 0.07 | |
| B3 | Motor | 0.75 | |
SAMURAI SHODOWN VI offers intense, skill-based fighting gameplay that enhances hand-eye coordination, reaction time, and strategic thinking. Players must adapt to diverse opponents and master various fighting styles, fostering critical thinking and problem-solving abilities within a competitive framework. The game's local multiplayer also provides opportunities for positive social interaction.
Design risks
| R1 | Dopamine pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.06 | |
While primarily a competitive fighting game, SAMURAI SHODOWN VI does feature stylized violence appropriate for its T-rating. The competitive nature of fighting games can sometimes lead to mild toxicity, though the game itself does not incorporate mechanics designed to manipulate engagement or spending.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0–0/mo.