LumiKin

Save the World, by Agnesie Games

AgnesRX|2023AdventureEducational
Web

LumiScore

44

out of 100

Use with parental oversight — some design risks present

Up to120min/day

Heads up

💸 Monthly cost: Free

Growth

28/100

Limited

Growth Value

Risk

0/100

LOW

Engagement Patterns

Parent Pro-Tip

Encourage discussions about environmental responsibility and the real-world implications of the game's themes. Discuss how the game's 'second chance' narrative relates to ongoing efforts to protect our planet, emphasizing that collective action can make a difference.

Top Skills Developed

Learning Transfer5/5
Problem Solving3/5
Spatial Awareness3/5
Strategic Thinking3/5
Critical Thinking3/5

Development Areas

CognitiveProblem solving, spatial awareness, strategic thinking, creativity, memory, and learning transfer. Weighted 50% of the Benefit Score.
50
Social & EmotionalTeamwork, communication, empathy, emotional regulation, and ethical reasoning. Weighted 30% of the Benefit Score.
0
Motor SkillsHand-eye coordination, fine motor control, reaction time, and physical activity. Weighted 20% of the Benefit Score.
15
Overall Benefit Score (BDS)28/100

What your child develops

Players learn valuable environmental protection skills and understand the importance of planetary stewardship through an engaging adventure. The game encourages a proactive approach to ecological challenges.

Base: UnknownReviewed May 2026

Regulatory Compliance

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About this game

It's the year 2030 and the world is completely devastated by the greenhouse effect. People weren't taking care of the Planet and now we must face the consequences.