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SCARED OF ZOMBIES

Review · Action · PC

SCARED OF ZOMBIES

Reviewed: 19 Jun 2026

PC

KIMYS STUDIO · 2025

Ludograph rating

C

Mixed

53 /100

06010030BenefitLow riskB 37 · R 9
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

37

Risk (RIS)

9

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.52
B2Social-emotional
0.07
B3Motor
0.45

SCARED OF ZOMBIES offers a challenging action and strategy experience, requiring players to develop problem-solving skills, strategic thinking, and quick reactions to survive endless waves of the undead. The martial arts combat system encourages skill development and adaptive learning.

Design risks

R1Compulsion-loop pressure
0.20
R2Monetization
0.00
R3Social risk
0.00

The primary risk in SCARED OF ZOMBIES is the potential for extended play sessions due to its 'endless waves' design, which lacks natural stopping points. While free from monetization pressures and social risks, the game's core loop could lead to prolonged engagement.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.67

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is SCARED OF ZOMBIES safe for kids?

Ludograph gives SCARED OF ZOMBIES a rating of 53/100, recommended for ages 13 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is SCARED OF ZOMBIES appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for SCARED OF ZOMBIES, based on benefits, risks, and content review.

How long should kids play SCARED OF ZOMBIES?

Our session recommendation for SCARED OF ZOMBIES is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of SCARED OF ZOMBIES?

The primary risk in SCARED OF ZOMBIES is the potential for extended play sessions due to its 'endless waves' design, which lacks natural stopping points. While free from monetization pressures and social risks, the game's core loop could lead to prolonged engagement.