LumiKin
SCRAP

Review · Action · iOS · Nintendo Switch · Android

SCRAP

By the LumiKin editors

Reviewed: 02 Jun 2026

iOS · Nintendo Switch · Android · PC

Woodland Games · 2017

LumiScore

66/100

Good

Growth (BDS)

50

Risk (RIS)

2

Daily limit

120min

Age guidance

E

Developmental benefits

B1Cognitive
0.52
B2Social-emotional
0.43
B3Motor
0.55

SCRAP offers significant cognitive benefits through its tactical gameplay, requiring problem-solving, strategic thinking, and spatial awareness to navigate interactive environments and manage diverse enemy types. The local co-op mode strongly promotes teamwork and communication, fostering positive social interaction. Motor skills like hand-eye coordination, fine motor control, and reaction time are also core to the twin-stick shooter mechanics.

Design risks

R1Dopamine pressure
0.03
R2Monetization
0.00
R3Social risk
0.00

The game presents minimal risks. There are no monetization pressures, loot boxes, or subscriptions. Social risks are low due to the absence of online multiplayer or stranger chat, focusing instead on local co-op with friends. Content-wise, violence is mild, directed at robots, and the ESRB 'E' rating reflects its general appropriateness.

Heads up

  • Monthly spendTypical real-money spend by engaged players: $0–0/mo.
Avg playtime~1 hReviewedJun 2026How scores are calculated →

Parents ask…

Is SCRAP safe for kids?

LumiKin gives SCRAP a LumiScore of 66/100. It offers solid benefits but needs parental guidance on the risks.

How long should kids play SCRAP?

LumiKin's recommended play time for SCRAP is Up to 2 hours/day, calibrated to the game's dopamine, monetization, and social-pressure profile.

What are the main risks of SCRAP?

The game presents minimal risks. There are no monetization pressures, loot boxes, or subscriptions. Social risks are low due to the absence of online multiplayer or stranger chat, focusing instead on local co-op with friends. Content-wise, violence is mild, directed at robots, and the ESRB 'E' rating reflects its general appropriateness.