Compare this game
SEVERANCE

Review · Action · PC

SEVERANCE

Reviewed: 07 Jun 2026

PC

Sykes Games · 2025

Ludograph rating

B

Good

61 /100

06010030BenefitLow riskB 45 · R 6
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

45

Risk (RIS)

6

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.46
B2Social-emotional
0.43
B3Motor
0.45

Severance promotes teamwork and communication in a thrilling co-op environment, challenging players with problem-solving, strategic thinking, and critical analysis as they investigate paranormal phenomena or creatively manipulate the environment as the ghost. It also hones hand-eye coordination and reaction time.

Design risks

R1Compulsion-loop pressure
0.03
R2Monetization
0.00
R3Social risk
0.17

The game's horror elements contribute to high fear and horror risk. While it avoids manipulative monetization and compulsion-loop mechanics, the online co-op nature could lead to minor social comparison. The asymmetrical gameplay might introduce some competitive toxicity, though stranger chat is absent.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
1.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is SEVERANCE safe for kids?

Ludograph gives SEVERANCE a rating of 61/100, recommended for ages 13 and up. It offers solid benefits but needs parental guidance on the risks.

What age is SEVERANCE appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for SEVERANCE, based on benefits, risks, and content review.

How long should kids play SEVERANCE?

Our session recommendation for SEVERANCE is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of SEVERANCE?

The game's horror elements contribute to high fear and horror risk. While it avoids manipulative monetization and compulsion-loop mechanics, the online co-op nature could lead to minor social comparison. The asymmetrical gameplay might introduce some competitive toxicity, though stranger chat is absent.