LumiKin
Shadow of the Colossus (2011)

Review · Action · PlayStation 3

Shadow of the Colossus (2011)

By the LumiKin editors

Reviewed: 01 May 2026

PlayStation 3

Sony Interactive Entertainment · 2011

LumiScore

68/100

Good

Shadow of the Colossus is a masterclass in puzzle-solving and strategic thinking, where each colossus presents a unique challenge, with moderate violence.

Growth (BDS)

51

Risk (RIS)

0

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.64
B2Social-emotional
0.30
B3Motor
0.50

Shadow of the Colossus is a masterclass in puzzle-solving and strategic thinking, as each colossus presents a unique challenge requiring careful observation and execution. The game also fosters emotional regulation and ethical reasoning through its poignant narrative and the moral implications of Wander's actions.

Design risks

R1Dopamine pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The primary risks are the moderate levels of violence in defeating the colossi and the somewhat eerie and melancholy atmosphere that might be unsettling for very young children. There are no monetization or social risks.

Heads up

  • Monthly spendTypical real-money spend by engaged players: $0–0/mo.
Avg playtime~3 hReviewedApr 2026How scores are calculated →

Parents ask…

Is Shadow of the Colossus (2011) safe for kids?

LumiKin gives Shadow of the Colossus (2011) a LumiScore of 68/100, recommended for ages 13 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Shadow of the Colossus (2011) appropriate for?

LumiKin's rubric recommends a minimum age of 13+ for Shadow of the Colossus (2011) (T), based on benefits, risks, and content review.

How long should kids play Shadow of the Colossus (2011)?

LumiKin's recommended play time for Shadow of the Colossus (2011) is Up to 120 min/day, calibrated to the game's dopamine, monetization, and social-pressure profile.

What are the main risks of Shadow of the Colossus (2011)?

The primary risks are the moderate levels of violence in defeating the colossi and the somewhat eerie and melancholy atmosphere that might be unsettling for very young children. There are no monetization or social risks.