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Shooter - TJL07 - Gustavo Carniel

Review · Shooter · Web

Shooter - TJL07 - Gustavo Carniel

Reviewed: 26 Jun 2026

Web

Gustavo Carniel · 2023

Ludograph rating

C

Mixed

53 /100

06010030BenefitLow riskB 36 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

36

Risk (RIS)

0

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.44
B2Social-emotional
0.03
B3Motor
0.65

This shooter game can enhance spatial awareness, hand-eye coordination, and reaction time through its core mechanics. It also offers opportunities for problem-solving, strategic thinking, and critical decision-making within its gameplay. As a student project, it is likely a straightforward experience focused on core gameplay.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

Given that this is a student project with no monetization purpose and no social features, it presents minimal risks related to compulsion-loop design, monetization pressure, or social interactions. The primary risk is the inherent violence level typical of a shooter game, which appears to be moderate.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Shooter - TJL07 - Gustavo Carniel safe for kids?

Ludograph gives Shooter - TJL07 - Gustavo Carniel a rating of 53/100, recommended for ages 13 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is Shooter - TJL07 - Gustavo Carniel appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Shooter - TJL07 - Gustavo Carniel, based on benefits, risks, and content review.

How long should kids play Shooter - TJL07 - Gustavo Carniel?

Our session recommendation for Shooter - TJL07 - Gustavo Carniel is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Shooter - TJL07 - Gustavo Carniel?

Given that this is a student project with no monetization purpose and no social features, it presents minimal risks related to compulsion-loop design, monetization pressure, or social interactions. The primary risk is the inherent violence level typical of a shooter game, which appears to be moderate.