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Sigils of Elohim

Review · Strategy · macOS · Android · PC

Sigils of Elohim

Reviewed: 20 May 2026

macOS · Android · PC · Linux · iOS

Devolver Digital · 2014

Ludograph rating

B

Good

60 /100

06010030BenefitLow riskB 45 · R 10
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

45

Risk (RIS)

10

Daily limit

120min

Age guidance

Developmental benefits

B1Cognitive
0.76
B2Social-emotional
0.03
B3Motor
0.30

Engaging and challenging puzzles that develop cognitive skills like problem-solving, spatial awareness, and critical thinking. Offers a free preview of a larger philosophical game.

Design risks

R1Compulsion-loop pressure
0.20
R2Monetization
0.04
R3Social risk
0.00

Contains microtransactions, which could lead to unexpected spending. Some mild compulsion-loop design through variable rewards and commitment to unlock content for another game.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Heads up

  • Monthly spendTypical real-money spend by engaged players: $0 – $5/mo.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Sigils of Elohim safe for kids?

Ludograph gives Sigils of Elohim a rating of 60/100. It offers solid benefits but needs parental guidance on the risks.

How long should kids play Sigils of Elohim?

Our session recommendation for Sigils of Elohim is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Sigils of Elohim?

Contains microtransactions, which could lead to unexpected spending. Some mild compulsion-loop design through variable rewards and commitment to unlock content for another game.