Review · Action · PlayStation
Silent Hill
Reviewed: 01 May 2026
PlayStation
Team Silent · 1999
Ludograph rating
B
Good
66 /100
Silent Hill is a survival horror game that builds problem solving and strategic thinking, but contains significant violence and disturbing psychological themes.
Growth (BDS)
49
Risk (RIS)
0
Daily limit
–
Age guidance
17+
Developmental benefits
| B1 | Cognitive | 0.62 | |
| B2 | Social-emotional | 0.30 | |
| B3 | Motor | 0.45 | |
Silent Hill is a landmark survival horror title that excels in psychological storytelling and atmospheric tension. It challenges players with complex puzzles, strategic resource management, and critical decision-making, fostering cognitive skills like problem-solving and critical thinking. The game's narrative depth and multiple endings encourage players to engage deeply with its themes and characters, promoting empathy and ethical reasoning in a mature context.
Design risks
| R1 | Compulsion-loop pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
The primary risks in Silent Hill stem from its mature content, including significant violence, disturbing psychological horror, and potentially strong language. While it avoids manipulative design mechanics and monetization pressures common in modern games, its intense atmosphere and frightening imagery may be unsuitable for younger or sensitive players. The game's focus on isolation and fear, though central to its genre, does not offer social-emotional benefits like teamwork or communication.
Content (not in risk score)
| R4.1 | Violence Level | 1.00 | |
| R4.2 | Sexual Content | 0.33 | |
| R4.3 | Language | 0.67 | |
| R4.4 | Substance References | 0.33 | |
| R4.5 | Fear / Horror | 1.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.