
Review · Fighting · PC · macOS · Linux
Skeletonlike
Reviewed: 10 May 2026
PC · macOS · Linux · Web
Jordan4762 · 2020
Ludograph rating
B
Good
63 /100
Skeletonlike is a fighting game that builds teamwork, communication, and hand-eye coordination through engaging local co-op gameplay.
Growth (BDS)
47
Risk (RIS)
4
Daily limit
120min
Age guidance
13+
Developmental benefits
| B1 | Cognitive | 0.34 | |
| B2 | Social-emotional | 0.50 | |
| B3 | Motor | 0.75 | |
Skeletonlike offers engaging local co-op gameplay that promotes teamwork, communication, and positive social interaction among players. Its beat-em-up mechanics enhance hand-eye coordination, fine motor skills, and reaction time, while providing moderate cognitive challenges in problem-solving and strategic thinking.
Design risks
| R1 | Compulsion-loop pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.17 | |
The game contains moderate stylized violence typical of the beat-em-up genre. While designed for local co-op, minimal social risks like mild competitive toxicity or social comparison could arise, though these are not core design elements.
Content (not in risk score)
| R4.1 | Violence Level | 0.67 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.